package hu.crs.game;

import hu.crs.coordinate.Coordinate;
import hu.crs.game.entity.creature.hero.Hero;
import hu.crs.game.state.StateHolder;

public class HeroProperties implements StateHolder{

	/**
	 * 
	 */
	private static final long serialVersionUID = 2728940707458450609L;
	private Hero hero = new Hero();
	private Coordinate position;

	public Coordinate getPosition() {
		return position;
	}

	public void setPosition(Coordinate position) {
		this.position = position;
	}

	public HeroProperties() {
		this(40, 12);
	}

	public HeroProperties(int x, int y) {
		position = new Coordinate(x, y);
	}

	public Hero getHero() {
		return hero;
	}


}
